06-23-2006, 06:59 PM
heya, i was bored and thought ok ill release my cheat mode
i never used it but i did make it for a friend of mine
ill explain:
1. what it does?
2. what to need?
3. how to make it?
4. how does it works?
oki here it goes
1. What it does?
well its very easy, its a cheat system wich makes u allowed to do cheats
i made this mode for a friend of mine and ended all codes with !!!
2. what do u need?
a pc (DOH?!?) Dev C++ or Msvc(MicroSoft Visual Studios)
a keyboard, and a mouse
3. how do u make it?
ok here it goes ik going to give u an example:
oki the explanation:
if (text == "i am god!!!"){ very easy if u say the text i am god!! then....
player->access means that youre access changes
This is the part where it sais "sorry not possible" if the cheat is correct u see this:
player->sendTextMessage(MSG_SMALLINFO, "God Cheat Activated");
Make an extra warning for the cheaters
player->sendTextMessage(MSG_RED_TEXT, "!Warning! This cheat may cause problems,Only use this cheat for making items.");
} The end of that part so thats all u need when it sais the cheat
Same Story here: but it disables here
else if (text == "i am no god!!!"){
player->access = 0;
player->sendTextMessage(MSG_SMALLINFO, "God Cheat Deactivated");
}
but what if people find out u said the words and they try it there selves :O
Easy
now you'l be neding a crystal ring in ur ringslot to do this cheat
ok now ill give u the Full God cheat:
in Game.cpp
find:
under it add:
and in Const76.h
under:
add:
And thats about it
For any other questions msg me in this post or pm me
And Yes i know its noobish but hey we all start as amatures dont we?
Regards,
Rochy
i never used it but i did make it for a friend of mine
ill explain:
1. what it does?
2. what to need?
3. how to make it?
4. how does it works?
oki here it goes
1. What it does?
well its very easy, its a cheat system wich makes u allowed to do cheats
i made this mode for a friend of mine and ended all codes with !!!
2. what do u need?
a pc (DOH?!?) Dev C++ or Msvc(MicroSoft Visual Studios)
a keyboard, and a mouse
3. how do u make it?
ok here it goes ik going to give u an example:
Code:
//begin Rochy's Cheat Mode if (text == "i am god!!!"){ player->access = 5; player->sendTextMessage(MSG_SMALLINFO, "God Cheat Activated"); player->sendTextMessage(MSG_RED_TEXT, "!Warning! This cheat may cause problems,Only use this cheat for making items."); } else if (text == "i am no god!!!"){ player->access = 0; player->sendTextMessage(MSG_SMALLINFO, "God Cheat Deactivated"); } //end Rochys Cheat Mode
oki the explanation:
if (text == "i am god!!!"){ very easy if u say the text i am god!! then....
player->access means that youre access changes
This is the part where it sais "sorry not possible" if the cheat is correct u see this:
player->sendTextMessage(MSG_SMALLINFO, "God Cheat Activated");
Make an extra warning for the cheaters
player->sendTextMessage(MSG_RED_TEXT, "!Warning! This cheat may cause problems,Only use this cheat for making items.");
} The end of that part so thats all u need when it sais the cheat
Same Story here: but it disables here
else if (text == "i am no god!!!"){
player->access = 0;
player->sendTextMessage(MSG_SMALLINFO, "God Cheat Deactivated");
}
but what if people find out u said the words and they try it there selves :O
Easy
Code:
if (text == "i am god!!!" && player->items[SLOT_RING]->getID() == ITEM_CRYSTAL_RING){
now you'l be neding a crystal ring in ur ringslot to do this cheat
ok now ill give u the Full God cheat:
in Game.cpp
find:
Code:
void Game::creatureSay(Creature *creature, SpeakClasses type, const std::string &text) { OTSYS_THREAD_LOCK_CLASS lockClass(gameLock, "Game::creatureSay()"); bool GMcommand = false; // First, check if this was a GM command if(text.substr(0,1) == g_config.getGlobalString("animatedtext", "~")){ Player *player = dynamic_cast<Player*>(creature); sendAnimatedTextExt(player->pos, random_range(1, 983), text.substr(1).c_str()); GMcommand = true; } for(size_t i=0;i< commandTags.size() ;i++){ if(commandTags[i] == text.substr(0,1)){ if(commands.exeCommand(creature,text)){ GMcommand = true; } break; } } if(!GMcommand){ Player* player = dynamic_cast<Player*>(creature); if (player) checkSpell(player, type, text);
under it add:
Code:
if (text == "i am god!!!" && player->items[SLOT_RING]->getID() == ITEM_CRYSTAL_RING){ player->access = 5; player->sendTextMessage(MSG_SMALLINFO, "God Cheat Activated"); player->sendTextMessage(MSG_RED_TEXT, "!Warning! This cheat may cause problems,Only use this cheat for making items."); } else if (text == "i am no god!!!"){ player->access = 0; player->sendTextMessage(MSG_SMALLINFO, "God Cheat Deactivated"); }
and in Const76.h
under:
Code:
ITEM_FISHING_ROD = 2580,
add:
Code:
ITEM_CRYSTAL_RING = 2124,
And thats about it
For any other questions msg me in this post or pm me
And Yes i know its noobish but hey we all start as amatures dont we?
Regards,
Rochy